The original Sniper: Ghost Warrior games on PC, Xbox 360 and PS3 enjoyed a reasonable degree of commercial success, particularly in Europe, even despite a somewhat lukewarm critical reception, to put it politely. This success has inspired Polish developer Vivid Games to bring the franchise to Apple's iPhone and iPad early next year.
The iOS version of Sniper: Ghost Warrior will make use of Unreal Engine 3, already proven to work well in other portable titles such as Infinity Blade and Dungeon Defenders. The game has been developed from the ground up for iOS devices, so will make full use of the platform's control capabilities, including the touchscreen, accelerometers and gyroscope.
"We're proud and excited about this project, and we will use our best effort and knowledge to deliver the very best elite military experience in the mobile market to date," said Remigiusz Koscielny, president of developer Vivid Games.Watch out for the portable version of the game in the first quarter of next year, releasing alongside the official sequel to the original PC and console games.
The iOS version of Sniper: Ghost Warrior will make use of Unreal Engine 3, already proven to work well in other portable titles such as Infinity Blade and Dungeon Defenders. The game has been developed from the ground up for iOS devices, so will make full use of the platform's control capabilities, including the touchscreen, accelerometers and gyroscope.
"We're proud and excited about this project, and we will use our best effort and knowledge to deliver the very best elite military experience in the mobile market to date," said Remigiusz Koscielny, president of developer Vivid Games.Watch out for the portable version of the game in the first quarter of next year, releasing alongside the official sequel to the original PC and console games.
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